Inkrand



Inkrand is a large empire whose borders extend as far as its neighbors will allow. Due to a close alliance with Athium, an important trade deal with Ospen, and several key mountain ranges serving as natural choke-points, Inkrand's borders have proceeded to their natural endpoints, with the only exception being their crusades into the Deadlands, in which they have established several key points of refuge including "Point Alpha", the furthest progress any mortal being has made into the wilds.

Inkrand is engaged in what many would call a minor revolution, but what the nobility and local rulers are calling an unnoticeable instance of criminal recklessness. Small groups, in attempts at guerilla warfare, have been engaging in underhanded acts of sabotage and rebellion, but generally in vain.

Inkrand's government has made a series of dramatic evolutions throughout the years. During Inkrand's golden age, it was a far smaller country and was known by the name of "Mazh". It featured a cabal of matriarchs which ruled the country in counsel. It was with their surprising demise, when the last of the original matriarchs died childless, and the many years of anarchy in between, that Inkrand began its expansionist ambitions. At the present moment, Inkrand is ruled by an entity known solely as "The Mouth of the Wise", a being rarely seen by mortal eyes, but must be one of the immortal races, as they have ruled consistently for centuries.

It is said that during some time in the country's past, Asmodeus himself took interest in the area and made a direct move on a a noble estate, causing it to vanish from history. There are no public records of missing nobles or casualties during that time, and so many conspiracy theorists believe their memories to have been stolen away by Asmodeus himself.